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April 22, 2019March 15, 2019January 23, 2019December 30, 2018November 25, 2018November 23, 2018November 11, 2018November 6, 2018October 18, 2018October 6, 2018October 4, 2018September 20, 2018September 18, 2018September 17, 2018September 16, 2018
Changes
- typo (#462)
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AlgorithmX2 /
githubweb
- French translation (fr_fr) (#463)
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AlgorithmX2 /
githubweb
- Instead of using ItemStacks for clipboard use NBT, ( Fixes #459 )
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AlgorithmX2 /
githubweb
- Add new setting logEligibilityErrors, and put all instances of "Unable
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AlgorithmX2 /
githubweb
- Ignore null when filling a bit tank.
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AlgorithmX2 /
githubweb
- Fix Typo ( #446 )
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github /
githubweb
- Only cull faces on the client using real TE's
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AlgorithmX2 /
githubweb
- Add dyed bags, rotation, and sort buttons.
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AlgorithmX2 /
githubweb
- Rotate X / Z buttons. Implements #114
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AlgorithmX2 /
githubweb
- Sort/Combine/Condense Button for Bit Bag. Implements #125
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AlgorithmX2 /
githubweb
- Dye-able bit bags. Implements #198
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AlgorithmX2 /
githubweb
- Add missing packet for sort button.
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AlgorithmX2 /
githubweb
- Bit Tank item model registration tweak, fixes null delegate issue for
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AlgorithmX2 /
githubweb
- Further Unification of Solid Cube Logic, the state value is more
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AlgorithmX2 /
githubweb
- Use C&B logger, not jline Fixes #438
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AlgorithmX2 /
githubweb
- One more API Version Bump.
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AlgorithmX2 /
githubweb
- Expose via the API the rendering of baked models with transparency.
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AlgorithmX2 /
githubweb
- Expose via the API voxel blob information, such as most common state and
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AlgorithmX2 /
githubweb
- Update API Version, add two new test cases for rotate and mirror.
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AlgorithmX2 /
githubweb
- Allowed IBitAccess rotation and mirroring to fail if part of the
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AlgorithmX2 /
githubweb
- Add rotate and mirror methods to the API's IBitAccess. (#432)
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AlgorithmX2 /
githubweb
- Add similar tint support to the various item types.
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AlgorithmX2 /
githubweb
- Increase forge requirement from 2420, to 2443 ( required for
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AlgorithmX2 /
githubweb
- Remove grass specific tint requirements, instead encode tint and state
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AlgorithmX2 /
githubweb
- Bundled off-grid placement of split bocks into a single undo group.
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AlgorithmX2 /
githubweb
- Fixed bug where off-grid placement of blocks would sometimes fail.
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AlgorithmX2 /
githubweb
- Fix issues with ID's outside of expected ranges, Fix #423
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AlgorithmX2 /
githubweb
- Prevent crashing from negative ids ( fixes #421 )
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AlgorithmX2 /
githubweb
- update zh_cn languge file (#422)
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AlgorithmX2 /
githubweb
- Fix two issues with restocking bits, one move ItemStack creation later
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AlgorithmX2 /
githubweb
- Allowed IChiseledBlockTileEntity to provide access to collision,
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AlgorithmX2 /
githubweb
- Removed unnecessary public modifiers from interface methods.
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AlgorithmX2 /
githubweb
- Ghosts with no bits should not crash? Fixes #418
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AlgorithmX2 /
githubweb
- Bits can sorta pretend to be chisels, #417
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AlgorithmX2 /
githubweb
- Remind people to include crash reports.
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github /
githubweb
- Call getDigSpeed with the real state of the block, however base the
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AlgorithmX2 /
githubweb
- Add Mycelium to vanilla overrides, implements #407
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AlgorithmX2 /
githubweb
- Don't use MCMP method for testing collisions, it creates wayyyyy to many
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AlgorithmX2 /
githubweb
- Update header.html
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github /
githubweb
- Add keybinding for off grid placement, this defaults to unset, but uses
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AlgorithmX2 /
githubweb
- More permissions checks when modifying blocks.
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AlgorithmX2 /
githubweb
- Fix, #392 - send texture to consumer in pipe logic.
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AlgorithmX2 /
githubweb
- #390 - Call Block.canHarvestBlock instead of returning true.
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AlgorithmX2 /
githubweb
- special case air in color calculations, this will prevent
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AlgorithmX2 /
githubweb
- Add new Debug Test, List Contents.
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AlgorithmX2 /
githubweb
- Add means of converting a IChiseledBlockTileEntity ( TileEntity ) into a
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AlgorithmX2 /
githubweb
- Sigh... Fix typo.
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AlgorithmX2 /
githubweb
- Adjust culling for liquids to ignore flowing water.
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AlgorithmX2 /
githubweb
- chunkOffset - Keep lock until done (#375)
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AlgorithmX2 /
githubweb
- chunkOffset - Keep lock until done (#375)
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AlgorithmX2 /
githubweb
- chunkOffset - Keep lock until done (#375)
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AlgorithmX2 /
githubweb
- Add option to prevent specified states from reverting to blocks
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AlgorithmX2 /
githubweb
- Fix crash when disabling bit tank.
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AlgorithmX2 /
githubweb
- Missing FormatInfo File.
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AlgorithmX2 /
githubweb
- Resolve Invisible TiC Blocks and Crash when breaking blocks. ( #370 )
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AlgorithmX2 /
githubweb
- Decrease Ram Requirements ( #369 ) Also removes previous model
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AlgorithmX2 /
githubweb
- Followup on previous PR (#372)
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AlgorithmX2 /
githubweb
- Use bit logic instead to get names for chiseled blocks.
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AlgorithmX2 /
githubweb
- Grammar Tweaks #332
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AlgorithmX2 /
githubweb
- getParameter to retrieves runtime values via API. (#350)
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AlgorithmX2 /
githubweb
- #352 - on server always return false for block rendering.
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AlgorithmX2 /
githubweb
- Use bit logic instead to get names for chiseled blocks.
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AlgorithmX2 /
githubweb
- Added two new configuration options, voidExcessBits and requireBagSpace
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AlgorithmX2 /
githubweb
- Grammar Tweaks #332
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AlgorithmX2 /
githubweb
- getParameter to retrieves runtime values via API. (#350)
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AlgorithmX2 /
githubweb
- #352 - on server always return false for block rendering.
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AlgorithmX2 /
githubweb
- Use bit logic instead to get names for chiseled blocks.
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AlgorithmX2 /
githubweb
- Resolve #315
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AlgorithmX2 /
githubweb
- Convert integers to GL11 Constants.
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AlgorithmX2 /
githubweb
- Remove superfluous call to getVoxelStats
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AlgorithmX2 /
githubweb
- Remind people to update in issue template.
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github /
githubweb
- Typo...
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github /
githubweb
- #355 - Add support of IItemHandlers.
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AlgorithmX2 /
githubweb
- #352 - on server always return false for block rendering.
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AlgorithmX2 /
githubweb
- Missing Import...
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AlgorithmX2 /
githubweb
- Post EntityItemPickupEvent's when adding items to player inventory.
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AlgorithmX2 /
githubweb
- Remove call to events, I don't think this code is getting called,
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AlgorithmX2 /
githubweb
- First pass at #357
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AlgorithmX2 /
githubweb
- Add setting disableCustomVertexFormats
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AlgorithmX2 /
githubweb
- Chisels/Bits can not convert Little Tiles when chiseling as well as
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AlgorithmX2 /
githubweb
- getParameter to retrieves runtime values via API. (#350)
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github /
githubweb
- Fix typo in Structure
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AlgorithmX2 /
githubweb
- Pastebin based Upload and required Settings.
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AlgorithmX2 /
githubweb
- Finish PNG Parser, and import saved png files. Remove ImageClipboard
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AlgorithmX2 /
githubweb
- Can now Capture designs using blueprints in game.
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AlgorithmX2 /
githubweb
- Rename Hammer to Mallet, and add sprite localization and help text.
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AlgorithmX2 /
githubweb
- Bit Nudge for Wrench.
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AlgorithmX2 /
githubweb
- Change error reporting to be much more versatile and its now based on
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AlgorithmX2 /
githubweb
- Bit Storage, Only spawn items on server.
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AlgorithmX2 /
githubweb
- Wrench display name fixed and showing correct strings. Add some missing
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AlgorithmX2 /
githubweb
- Remove isEnabled Check from MCMultipart2Addon() for some reason its
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AlgorithmX2 /
githubweb
- Add Icons Also, Add a button to mode menu to pick pit, might help with
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AlgorithmX2 /
githubweb
- Revert #d9edb08ee639bfd643f158b14c9bda9b05459b1f, but set default to
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AlgorithmX2 /
githubweb
- Update all item tooltips to show current bound keys, rather then using
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AlgorithmX2 /
githubweb
- Change MCMP to use world wrapper version, but strip the wrapper as its
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AlgorithmX2 /
githubweb
- Remove reference to ItemPickupEvent - the insert into bag feature seems
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AlgorithmX2 /
githubweb
- Remove MCMP Setting, Temporarily?
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AlgorithmX2 /
githubweb
- Grammar Tweaks #332
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github /
githubweb
- Disable MCMP and add a setting to enable it optionally. ( Related #310 )
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AlgorithmX2 /
githubweb
- Track Client Side Initialization progress and only allow ticking if it
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AlgorithmX2 /
githubweb
- Null Worlds Are Bad For Everyone.
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AlgorithmX2 /
githubweb
- Refresh client caches when fancy graphics changes ( leaf fix ) Clear
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AlgorithmX2 /
githubweb
- Added NBTTagCompound writeTileEntityToTag( NBTTagCompound tag, boolean
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AlgorithmX2 /
githubweb
- Create Key Binding API
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AlgorithmX2 /
githubweb
- Remove some 1.11 cruft.
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AlgorithmX2 /
githubweb
- Update API Version Number.
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AlgorithmX2 /
githubweb
- Set mod ID to lowercase when comparing with item name domain in the key
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AlgorithmX2 /
githubweb
- Fixed API CommitChanges not triggering render updates.
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AlgorithmX2 /
githubweb
- Track Dead Tessellator's more readily. ( Aka, finalize is the worst )
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AlgorithmX2 /
githubweb
- Extend Minimize Latency Time, this basically removes the flash during
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AlgorithmX2 /
githubweb
- Trigger updates related to full blocks properly for C&B Tiles.
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AlgorithmX2 /
githubweb
- Whoops, wasn't supposed to change that.
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AlgorithmX2 /
githubweb
- Encode NBT_PRIMARY_STATE as a string when saving crossworld format.
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AlgorithmX2 /
githubweb
- Fix #237
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AlgorithmX2 /
githubweb
- Ultra Compatibly mode?
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AlgorithmX2 /
githubweb
- Use IBlockAccess Aware version of getLightValue, Fixes #245
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AlgorithmX2 /
githubweb
- Fix UVs, all hail lord of copy-pasta!
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AlgorithmX2 /
githubweb
- Enable Shadow Rendering for full blocks, Adds #253
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AlgorithmX2 /
githubweb
- Fix Model Cache Clearing, and Leaves Fancy/Fast Code, #251
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AlgorithmX2 /
githubweb
- Extended Vertex Format checker to include Forge Pipeline as well as
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AlgorithmX2 /
githubweb
- New Setting, "Black List Ticking Blocks"
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AlgorithmX2 /
githubweb
- Add Vivecraft compatibility (#270)
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AlgorithmX2 /
githubweb
- Added GUI text for Vivecraft Option.
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AlgorithmX2 /
githubweb
- Failing to calculate an ItemStack should result in dropping nothing, not
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AlgorithmX2 /
githubweb
- If Player is null, key context is invalid. ( #269 )
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AlgorithmX2 /
githubweb
- Re-add block assignments, fixes weird errors on startup?
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AlgorithmX2 /
githubweb
- MCMP Shenanigans, Wat is dis?
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AlgorithmX2 /
githubweb
- Initialize lighting early, and re-check light on packets. Fixes #81 and
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AlgorithmX2 /
githubweb
- Cache getBreakingModel
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AlgorithmX2 /
githubweb
- Minor fix for invalid recipe combinations involving BitSaw.
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AlgorithmX2 /
githubweb
- Fixed all tool orientations for both hands, #304
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AlgorithmX2 /
githubweb
- Modified item rendering. (#307)
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AlgorithmX2 /
githubweb
- Unify firstPerson_righthand, and firstPerson_lefthand like the
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AlgorithmX2 /
githubweb
- Create ISSUE_TEMPLATE.md
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github /
githubweb
- Encode NBT_PRIMARY_STATE as a string when saving crossworld format.
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AlgorithmX2 /
githubweb
- Fix #237
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AlgorithmX2 /
githubweb
- Trigger updates related to full blocks properly for C&B Tiles.
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AlgorithmX2 /
githubweb
- Improve API Documentation for groups and committing.
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AlgorithmX2 /
githubweb
- 1.11.2 Compatibility.
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AlgorithmX2 /
githubweb
- Extend Minimize Latency Time, this basically removes the flash during
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AlgorithmX2 /
githubweb
- Track Dead Tessellator's more readily. ( Aka, finalize is the worst )
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AlgorithmX2 /
githubweb
- Fixed API CommitChanges not triggering render updates.
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AlgorithmX2 /
githubweb
- RU: More translations (#224)
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AlgorithmX2 /
githubweb
- Update API Version.
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AlgorithmX2 /
githubweb
- Create Key Binding API
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AlgorithmX2 /
githubweb
- RU: Updated translate
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Крайнев Алексей Николаевич /
githubweb
- More Non-Null Shenanigans.
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AlgorithmX2 /
githubweb
- One more isEmpty / == null
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AlgorithmX2 /
githubweb
- Added NBTTagCompound writeTileEntityToTag( NBTTagCompound tag, boolean
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AlgorithmX2 /
githubweb
- Refresh client caches when fancy graphics changes ( leaf fix ) Clear
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AlgorithmX2 /
githubweb
- Removed Deprecated API methods. Added @MethodsReturnNonnullByDefault and
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AlgorithmX2 /
githubweb
- Fixed NPE bugs in API by returning empty, rather than null, and updated
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molecularphylo /
githubweb
- Changed all remaining dealings with null ItemStacks in the API to
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molecularphylo /
githubweb
- Standardized the naming of ItemStacks, both as variable and in method
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molecularphylo /
githubweb
- Fixed Dupe Bug #204 and Fix Void Bug with bit Bag.
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AlgorithmX2 /
githubweb
- Fix Two More Null ItemStacks in pickBlock. Should Fix #203
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AlgorithmX2 /
githubweb
- Fix #201 and also Allow Tank to pull from bit bags.
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AlgorithmX2 /
githubweb
- Removed Useless Variable.
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AlgorithmX2 /
githubweb
- Move enableChiselCrafting to Crafting, and add localization.
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AlgorithmX2 /
githubweb
- Fix Typo enableChiselMode_ConnectedMatrial ->
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AlgorithmX2 /
githubweb
- Add new performance option dynamicRenderFullChunksOnly, defaults to
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AlgorithmX2 /
githubweb
- Fix #200 - Don't use same class, registry dislikes this.
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AlgorithmX2 /
githubweb
- Don't show air in Bags and such.
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AlgorithmX2 /
githubweb
- Allow Crafting Chisel + Block + Bag; inserts bits into the bag,
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AlgorithmX2 /
githubweb
- Bump to 13.x
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AlgorithmX2 /
githubweb
- Cached State Conversions and some other tweaks, fixes #193
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AlgorithmX2 /
githubweb
- Remove stuff, that doesn’t really do anything... ( Fixes #181 )
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AlgorithmX2 /
githubweb
- Faster Creative Tab Init.
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AlgorithmX2 /
githubweb
- Update MCMP to 1.3.0 to Resolve Render Thread Race Conditions.
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AlgorithmX2 /
githubweb
- Display Positions in errors when loading data.
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AlgorithmX2 /
githubweb
- TextShadowConsistency++;
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AlgorithmX2 /
githubweb
- Null Tools aren't good for anyone, Fixes #165
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AlgorithmX2 /
githubweb
- Its not really post unless its after changing the state...
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AlgorithmX2 /
githubweb
- PostModification Event.
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AlgorithmX2 /
githubweb
- Don't Copy Nulls ( #164 )
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AlgorithmX2 /
githubweb
- Uh.. replacing bits isn't a config option, what was I thinking...
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AlgorithmX2 /
githubweb
- Also no pointing in saving here.
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AlgorithmX2 /
githubweb
- Save config when changing replacement mode. Fix Version ( whoops )
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AlgorithmX2 /
githubweb
- Missing Pattern Coloration.
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AlgorithmX2 /
githubweb
- Grass On Patterns is now properly Colored.
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AlgorithmX2 /
githubweb
- Chisel Bits when Undoing rather then Phasing them into the void.
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AlgorithmX2 /
githubweb
- When Replacing only chisel a bit if it doesn’t match the placement.
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AlgorithmX2 /
githubweb
- Take two on, #163 - Apparently this wasn't nearly as simple as I
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AlgorithmX2 /
githubweb
- Replacement Option + Material Modes.
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AlgorithmX2 /
githubweb
- Full Positive patterns crafted in the crafting table can restore
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AlgorithmX2 /
githubweb
- When getters modify things they shouldn't.
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AlgorithmX2 /
githubweb
- Null Compounds will be henceforth considered air.
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AlgorithmX2 /
githubweb
- Fix #159 - Check for EntityPlayerMP before cast.
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AlgorithmX2 /
githubweb
- Fix Minor Typo
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github /
githubweb
- Correct JEI Dep, Closes #155
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AlgorithmX2 /
githubweb
- Force Flat Shading when rendering bounding boxes.
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AlgorithmX2 /
githubweb
- Detect TapeMeasure Keybinds like other mode keybinds.
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AlgorithmX2 /
githubweb
- Add Support for MC Structure Blocks #100
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AlgorithmX2 /
githubweb
- Ignore states whose blocks do not match the source block. ( WTF? )
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AlgorithmX2 /
githubweb
- If it can't find a Sprite for the mode, just use missing icon.
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AlgorithmX2 /
githubweb
- Catch Culling Crashes, revert to older logic.
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AlgorithmX2 /
githubweb
- Extend API, add BitAccess.queryBitRange to query contents of range,
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AlgorithmX2 /
githubweb
- Black listing blocks without items, take 2.
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AlgorithmX2 /
githubweb
- Whoops, I need to balance start end end.
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AlgorithmX2 /
githubweb
- EntityPlayerSP.isServerWorld is not to be trusted.
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AlgorithmX2 /
githubweb
- Ignore broken state mappings, they are probably irrelevant to C&B
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AlgorithmX2 /
githubweb
- Fix Fluid conversion for interactions with tank, fixes non single bucket
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AlgorithmX2 /
githubweb
- Update de_DE.lang (#142)
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AlgorithmX2 /
githubweb
- Require Blocks to have an Item, in vanilla this blacklists Lit Redstone
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AlgorithmX2 /
githubweb
- Prevent clearing cache until the world is ready to load, this will
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AlgorithmX2 /
githubweb
- Snap Bit Positions to valid range, this should prevent crashes by
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AlgorithmX2 /
githubweb
- Performance improvements to Bit Filtering and Face Calculation -
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AlgorithmX2 /
githubweb
- Remove Flip, its dead.
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github /
githubweb
- Don't Invalidate MCMP Tiles.
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AlgorithmX2 /
githubweb
- Fix crash when wrenching non MCMP Multipart Tiles. ( Fixes #127 )
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AlgorithmX2 /
githubweb
- Require 1.10.2 Also, Update MCMP and Raise Forge Version.
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AlgorithmX2 /
githubweb
- Defer Naming of BitBag Items to ItemChiseledBit ( resolves #128 )
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AlgorithmX2 /
githubweb
- Prevent RenderThreads from Trashing the ClientWorld
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AlgorithmX2 /
githubweb
- Single Instance TESRs should render themselves, not nothing.
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AlgorithmX2 /
githubweb
- Refresh TESR on block light changes.
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AlgorithmX2 /
githubweb
- Add null check for state.
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AlgorithmX2 /
githubweb
- Trigger TESR Updates only when vox-ref's change, not just any packet.
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AlgorithmX2 /
githubweb
- Add Jenkins link to README.md
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github /
githubweb
- Update README.md
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github /
githubweb
- Null Check, Just to be sure...
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AlgorithmX2 /
githubweb
- Cache Format details once acquired, should fix performance where items
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AlgorithmX2 /
githubweb
- Zero minor version out for Maven/Jenkins, jenkins versions will be in
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AlgorithmX2 /
githubweb
- add maven upload support for dvs1 (#110)
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AlgorithmX2 /
githubweb