Started 9 yr 5 mo ago
Took 1 min 33 sec

Build #804 (Dec 18, 2014 5:15:17 PM)

Changes
  1. First merging of weaponry into tinkers (details / githubweb)
  2. Another step at cleaning up integration (details / githubweb)
  3. Lots of integration. Graphics n stuff. Items. Everything. (details / githubweb)
  4. Bowstring Textures fixing (details / githubweb)
  5. Fix projectile rendering and some more ui rendering (details / githubweb)
  6. Take all the shortbow and arrow stuff out of the Tools module, and try (details / githubweb)
  7. Spontanously added slimeleaf fletchling (details / githubweb)
  8. Fix animated icon textures and deprecate old tinkers stuff (details / githubweb)
  9. Sounds for crossbow/arrow break! (details / githubweb)
  10. Give shurikens more slowdown. They're now really close range, and it's (details / githubweb)
  11. Redstone-Modifier for bows and similar! (details / githubweb)
  12. Animated effects are back! (details / githubweb)
  13. Less obstrusive redstone bow effect :I (details / githubweb)
  14. Remove duplicate non-animated effect graphics (details / githubweb)
  15. Effects for the longbow (details / githubweb)
  16. Shinier crossbows! (details / githubweb)
  17. Fix colors for fletchlings on arrows (details / githubweb)
  18. Fix entity rendering, but screw up all the animations n stuff.. sigh (details / githubweb)
  19. Don't use up ammo in creative mode (details / githubweb)
  20. Reimplement the changes to the entity rendering in the custom renderers (details / githubweb)
  21. Fix entity id conflicts (details / githubweb)
  22. Fix bolt fletchling color (details / githubweb)
  23. Render bolts a bit bigger (details / githubweb)
  24. Fix throwing weapons not using their proper textures if present (details / githubweb)
  25. Pig Iron Javelin Heaaaaad (details / githubweb)
  26. Crossbow Reload Sound (details / githubweb)
  27. Merge fixes n more (details / githubweb)
  28. Throwingknife and Shuriken modifiers (details / githubweb)
  29. Crossbow Modifier Graphics \o/ (details / githubweb)
  30. Tooodoooo Ideas (details / githubweb)
  31. Some rendering stuff and fixes with bolts/arrows (details / githubweb)
  32. Remove unused fletchling materials, and add a durability modifier to it. (details / githubweb)
  33. More arrow tags and display fixes (details / githubweb)
  34. Let's try this... Tinker Projectiles now deal actual unclamped damage (details / githubweb)
  35. Projectile Weapons tooltip displays the max damage with the current ammo (details / githubweb)
  36. Make Ammo stuff more resilient against corrupt tools with no nbt (details / githubweb)
  37. Fix flux modifier throwing errors (details / githubweb)
  38. Fix Division through zero with Longbow with low weight arrows (details / githubweb)
  39. Legendary Glassmakers arrows! Only available in creative. (details / githubweb)
  40. NEI Support for right side of stencil table (details / githubweb)
  41. Rework dagger into a projectileBase entity! (details / githubweb)
  42. Rework stencil table button layout to weaponry and more NEI fix (details / githubweb)
  43. ToolStation/Forge GUI for the new weapons (details / githubweb)
  44. Arrows with knockback :D:D (details / githubweb)
  45. Fix arrow/bolt accuracy and breakchance being mixed up :( (details / githubweb)
  46. Reinforced on projectiles causes them to sometimes not break when (details / githubweb)
  47. De-debug shuriken :I (details / githubweb)
  48. Projectiles now slowly regrow with moss :D (details / githubweb)
  49. Give javelin the other crosshair thing (details / githubweb)
  50. We can now restock ammo stuff. yay. (details / githubweb)
  51. Allow all materials for restocking for shuriken (details / githubweb)
  52. Pull tool info stuff out from toolstation/craftingstation gui and unify (details / githubweb)
  53. Move DualHarvest speed calc also into AbilityHelper (details / githubweb)
  54. Clean up GUI stuff for tools! \o/ (details / githubweb)
  55. Bring Traits in line with GUI stuff etc. (details / githubweb)
  56. Correct stats for projectile weapons (details / githubweb)
  57. Add display and calculation stuff for maximum damage with thrown weapons (details / githubweb)
  58. Localize weaponry (details / githubweb)
  59. Bolt effect graphics (details / githubweb)
  60. Re-enable enchanted fabric bonus modifier (details / githubweb)
  61. Move the drawspeed calculation to the tool building, so the saved values (details / githubweb)
  62. Weaponry Book content (details / githubweb)
  63. Weaponry booooooook (details / githubweb)
  64. Make weaponry book available! (details / githubweb)
  65. Fix Max ammo display in tables (details / githubweb)
  66. Javelins now can be used properly as melee and ranged weapons (details / githubweb)
  67. Make shuriken and ammoweapon/throwing knifes not throwable without ammo (details / githubweb)
  68. Fix Projectile Weapons and arrows/bolts building creative items with (details / githubweb)
  69. Toolforge localizations for the new stuffs (details / githubweb)
  70. Javelin Modifier Graphics (details / githubweb)
  71. Fix low durability ammos (javelins) possibly having 0 max ammo (details / githubweb)
  72. Fix moss modifier using up ammo instead of adding it (details / githubweb)
  73. Increase weight and weight-to-arpen ratio for bolts (details / githubweb)
  74. Fix Shuriken damage calculation only taking the first part into account (details / githubweb)
  75. Fix DualHarvest Tools and hide in a corner (details / githubweb)
  76. Fix arrowheads not being craftable (details / githubweb)
  77. Change the accuraccy stuff to not call clientside methods serverside >_> (details / githubweb)
  78. Buff crossbow projectile speed, nerf lognbow proj. speed and move the (details / githubweb)
  79. Nerf metal bow drawing times (details / githubweb)
  80. Fix ammo items getting damage on death (details / githubweb)
  81. Possible fix for the clientside arrow-movement desync (details / githubweb)
  82. Generalize handling of fiery stuff on tools (details / githubweb)
  83. Fix fiery not working on projectiles and blaze rod shafts not giving (details / githubweb)
  84. Generalize damage and knockback calculations (details / githubweb)
  85. .gitignore++ (details / githubweb)
  86. Fix weaponry parts using incorrect amounts of liquid stuff to cast (details / githubweb)
  87. Add vanilla critical behaviour to the tinker bows (critical if fully (details / githubweb)
  88. Fix random crashes with a line that wasn't even used. No idea why that (details / githubweb)
  89. Change windup-modifier to not allow going below 0.25 (was possible if (details / githubweb)
  90. Fix the weird projectile movements for fast projectiles on clientside. (details / githubweb)
  91. Make longbows slower, but also stronger. (details / githubweb)
  92. Fix Break-Chance display for arrows in toolstations etc. (details / githubweb)
  93. Fix damage for arrows/bolts not being displayed in stations (details / githubweb)
  94. Since we buffed longbow strength, we're now nerfing its accuracy! (details / githubweb)
  95. Adjust projectile weights a bit (details / githubweb)
  96. Reduce the amount of modifiers to 2 on arrows/bolts (details / githubweb)
  97. Tweak bow material stats a bit (details / githubweb)
  98. Add fiery tooltip thingie to blaze arrows (details / githubweb)
  99. 10% crit chance for crossbows! (details / githubweb)
  100. Remove the resizing for perfect dodge and add a 10% chance to dodge (details / githubweb)
  101. Add bow and arrow stats to NEI for toolmaterials (details / githubweb)
  102. Some more tinkering with the bow values. Making materials more balanced (details / githubweb)
  103. The arrow material now has an impact on the breakchance of the arrow (details / githubweb)
  104. Change quartz to be less effective on projectiles (details / githubweb)
  105. Prevent crash when hitting ghast-fireballs etc. with tinker projectiles (details / githubweb)
  106. Bring flamestring in line so it's an actual choice instead of just (details / githubweb)
  107. Adjust Thaumium bow-stats (details / githubweb)
  108. Shortbows give less slowdown while aiming (details / githubweb)
  109. Throwing knives windup is shorter and they nearly don't slow you down (details / githubweb)
  110. Throwing knives now crit when they're aimed long enough (details / githubweb)
  111. Add 'metal-part-creation-in-part-table' config to weaponry (details / githubweb)
  112. Fix javelin not taking damage on attack if it was full and adding ammo. (details / githubweb)
  113. Fix broken bows being usable (details / githubweb)
  114. Fix bows replacing the wrong texture when broken (details / githubweb)
  115. Fix broken textures not getting colored correctly if a special (details / githubweb)
  116. Thaumium Toolparts for weaponry (details / githubweb)
  117. Battlesigns now properly reflect all projectiles, not just arrows. (details / githubweb)
  118. Restore Tic-Tooltips compatibility so it doesn't crash anymore with new (details / githubweb)
  119. Change battlesign-blocking to actually require you to look at the arrow (details / githubweb)
  120. Battlesign reflecting takes durability and doesn't work while it's (details / githubweb)
  121. Add a possibly missing rendering state reset (details / githubweb)
  122. Experimenta: native FMP support for the bocks *sawsaw* (details / githubweb)
  123. The piercing damage of arrows/bolts doesn't determine whether an entity (details / githubweb)
  124. Remove the dispenser behaviour for the old arrows (details / githubweb)
  125. Tinker arrows/bolts/shuriken/throwingknives/javelins now work with (details / githubweb)
  126. Fix reflected tinker projectiles not hitting stuff (details / githubweb)
  127. Fix arrow stuff buttons being in the stencil table twice (details / githubweb)
  128. Fix Thaumium toolparts for weaponry parts (details / githubweb)
  129. Fix arrows not hitting stuff after being deflected/damage rejected (details / githubweb)
  130. Update Mod Version to 1.8.0 (not to be confused with MC version 1.8) to (details / githubweb)
  131. Remove the old idea/todo file since it's not relevant anymore (details / githubweb)

Started by an SCM change

Revision: e5aa0077816fba73ec13aa2f10646a027f8ad043
Repository: https://github.com/SlimeKnights/TinkersConstruct.git
  • origin/master