Summary
- Redid required xp for specific tools a bit (mostly lowered) (commit: 5b88cb6) (details)
- Allow non-weapons to gain xp from dealing damage too. At a lower rate. (commit: 8e21ba7) (details)
- Implement an actual xp curve for weapons. o_O (commit: 41746ac) (details)
- Drastically change up how some modifier weights are handled. Refactor (commit: 0be830d) (details)
The file was modified | src/main/java/iguanaman/iguanatweakstconstruct/leveling/LevelingLogic.java (diff) |
The file was modified | src/main/java/iguanaman/iguanatweakstconstruct/leveling/handlers/LevelingEventHandler.java (diff) |
The file was modified | src/main/java/iguanaman/iguanatweakstconstruct/leveling/LevelingActiveToolMod.java (diff) |
The file was modified | src/main/java/iguanaman/iguanatweakstconstruct/leveling/LevelingLogic.java (diff) |
The file was modified | src/main/java/iguanaman/iguanatweakstconstruct/leveling/handlers/LevelingEventHandler.java (diff) |
The file was modified | src/main/java/iguanaman/iguanatweakstconstruct/leveling/RandomBonuses.java (diff) |
The file was modified | src/main/java/iguanaman/iguanatweakstconstruct/leveling/LevelingActiveToolMod.java (diff) |