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Summary

  1. Basic chest concept implementation (commit: 4ddae96) (details)
  2. Added manifest so the coremod will load (commit: ad7596e) (details)
Commit 4ddae96faa771dac89410888ba03a0a243a76958 by Devon Cooper
Basic chest concept implementation

You may notice, but there's a lot of todos in the chest renderer...
that's because the code was relatively quick, and likely to change. I
will get around to fixing it.
(commit: 4ddae96)
The file was modifiedsrc/dnoved1/immersify/graphics/RenderPlacedItem.java (diff)
The file was modifiedsrc/dnoved1/immersify/Redux.java (diff)
The file was modifiedsrc/dnoved1/immersify/ReduxClassTransformer.java (diff)
The file was modifiedsrc/dnoved1/immersify/graphics/RenderCampfire.java (diff)
The file was addedsrc/dnoved1/immersify/graphics/ChestRenderer.java
The file was modifiedsrc/dnoved1/immersify/util/UtilMethods.java (diff)
Commit ad7596ea6ab9321cb2a3026ea6597c29cfe4d502 by Devon Cooper
Added manifest so the coremod will load
(commit: ad7596e)
The file was modifiedbuild.xml (diff)
The file was addedresources/MANIFEST.MF